**split_tetra#
Description#
This command splits a linear tetrahedral mesh into smaller tetrahedral elements. It consists of splitting all edges at the middle, and dividing all initial tetrahedral elements into 8 smaller ones.
Syntax#
**split_tetra
\(~\,\) [ *check_orientation ]
\(~\,\) [ *check_mesh ]
\(~\,\) [ *remove_orphan ]
\(~\,\) [ *keep_old_nsets ]
\(~\,\) [ *keep_old_nsets_start_with prefix1 … prefixN ]
*check_orientationA flag to check the orientation of tetrahedral elements. The first face normal should be oriented “inside-bounds”.
*check_meshto check that the mesh contain only linear tetrahedral elements
c3d4.*remove_orphanA flag to remove orphan nodes.
*keep_old_nsetsA flag to keep node sets in the new mesh.
*keep_old_nsets_start_withA list of nset to keep, whose names start with the given prefixes.
Example#
An example can be found in $Z7TEST/Mesher_test/INP/remesh_tetra_one.inp