**volume_to_shell#

Description#

Starting with a 3D volume mesh, this command extracts the given bset and creates the corresponding surfacic 3D-shell mesh.

Syntax#

The command has the following syntax:

**volume_to_shell [ *bset bset-name ]

  • *bset specifies which bset to extract. The default is to extract the whole mesh skin.

Example#

../../_images/blade_vol2shell.svg
**volume_to_shell
 *bset contact_zone